Strong troops distribute responsibility. Inside each troop, these roles will emerge:

• Drill Sergeant
• Spiritual Leader
• Timekeeper
• Cinematrographer/Assistant Key Grip
• Master of Charts & Grids
• Snack Master
• Quartermaster
• Archivists and Scouts
• Troop Ambassador

Each troop will define these roles in their own unique way. At times, some members might take on multiple roles. Some troops will invent completely new roles. Healthy troops will figure out where these roles intersect and build synergy between each department.

Drill Sergeant
Drill Sergeant sets the physical tone. Leads the opening movement sequence. Establishes rhythm, intensity, focus. Connects essential movement to the strokes and patterns that will follow.

Some Drill Sergeants lead a warm-up like Diego Maradona. Others bark at the troop like Roy Kent. 

At any point, Drill Sergeant might halt an entire session, call out a troop for lazy movement, and get the group back on track with burpee sprints.

Of course, a great Drill Sergeant is the one you hear clapping loudly later in the session every single time your footwork and balance hold up in real game situations.

Spiritual Leader
Leads the team chant, the gratitude circle, awards a Singing Christmas Pickle.  Pays attention to body language and talk. Notices when energy drifts or tilts, and helps the troop reset without turning it into a big speech. (They also know when it’s time to deliver that big speech.)

Timekeeper
Timekeeper works with the Troop Leader to figure out where an overly ambitious session plan will run off the rails on court.

Timekeepr starts the session on time. Keeps it moving. Manages the transitions. Understands when a water break is the solution, rather than trying to push through. Doesn’t let the water break derail their troop’s flow state. Gives their troop space to chat for “too long” about a positional situation. 

Timekeepers notice when a player in their troop is on the verge of a breakthrough moment – and puts the stopwatch away.   

Timekeeper will advise a Troop Leader about how to edit the final 20 minutes of a session that has either been too simple or too challenging for where everybody’s at. 

Every second counts. 

A good Timekeeper optimizes each second. A great Timekeeper facilitates rhythm around moments. 

Cinematographer (and occasional Assistant Key Grip)
Brings the troop tripod. Sets up the tripod. Or simply pulls out a phone, begins recording, and dumps video into the group after they step off the court.

It’s that simple.  

In time, Cinematographer will learn to keep the clips short and intentional. They’ll find angles that show a little more. Some might even share video with a troop member in a moment between reps. 

Master of Charts & Grids
That person from Moneyball. Clipboard. Pencil. Notebook. Table. 

The Master of Charts & Grids tracks patterns and outcomes. They see things the rest of the troop is arguing about – or doesn’t want to see. 

Chart Masters don’t try to win the argument. They just show us the chart. After that, it becomer harder to ignore.

Snack Master
Shows up with orange slices, trail mix, granola bars, maybe a box of juice, sometimes freshly baked baked bliss balls or muffins — nothing fancy, exactly right. And they know exactly where to troop’s going for impromptu dim sum after. 

Quartermaster
Manages equipment. Balls, cones, nets, tape, chalk, the latest fun Romco training gimmicksanything needed for the session. 

Troop Ambassador
Connects outward. Welcomes new players or Rovers. Communicates with other Troop Ambassadors — and the broader Jamboree group. Represents the troop beyond itself. Works the officials for those small advantages in competition.

This role keeps the troop from becoming closed off from their larger squadron.

Archivist
Keeps memory.

Captures key moments, phrases, breakthroughs. Shares that recap in the group chat.

Without the archivist, every session starts from zero and one session begins to blur into the next. 

Scouts
Scouts help the troop find little edges. They scout the physical space. Scout the competition. Identify useful environment variables. 

Their reports are concise.

Final note

These aren’t fixed jobs.  They’re responsibilities that shift depending on the people in the group and the moment you’re in. Strong troops don’t assign roles once and forget them. Through the spring and summer, consider rotating roles so each troop member can understand a different level of the training environment.  

What role would you like to see your troop add ? Your replies to each newsletter directly shape how we adapt upcoming troop sessions and practices.

Keep reading